Nick Augustine

Cask of Amontillado

A Project at UCF done in collaboration with Universal Creative

Attraction Layout with Show Lighting

Attraction Layout with Work Lights

Cannoli Cart RIO Shroud Page 1 (Swipe for next page)

Cannoli Cart RIO Shroud Page 2

Swipe below to see the progression of the layout.

This project was created in collaboration with Universal Creative through the Universal Creative Lab at University of Central Florida.


My work partner, Adam Stremmel also worked heavily on this project, creating our early concept art with Autodesk Sketchbook, our ride vehicle in Revit, and the clothing of all of our characters in Marvelous Designer. I created the layout, design, and animations of the attraction in Unreal Engine, modeled all of the buildable structures as well as almost all of the 3D props in Revit, used Metatailor to rig Adam’s clothing to Unreal’s Metahuman skeletons, and used 3DS Max to model Montresor and Fortunato’s masks.

Credits for Elements not made by us:


Costume Fabric Patterns:

Blue dress fabric pattern by MalyskaStudio on magnific.com

White dress fabric pattern by Nathapon Jitrakman on vecteezy.com

Pink dress fabric pattern by Seabrook on shopify.com


Assets from Fab:

Paintings by Hivemind

Masks (excluding Montresor and Fortunato) by Color Studio

Skeleton by a990824

Tricorn hat lowpoly by Aartee

Materials, Metahumans, plants, and bread by Quixel


Audio from Pixabay:

street carnival 2 by freesound_community

Snoring Long by freesound_community

Mister Sinister by freesound_community

Swinging bells by freesound_community

cinderblockmove by freesound_community

Dark Ambient Atmosphere 2 by Dany dory

Scary Chain Noises by Alex_Jauk


Audio from Youtube:

Torna a Surriento by Mastellone Diuseppe